Lunarium Embroidery Charm System
Equip embroideries like charms — passive powers that shape Ave's parry, dodge, and resonance combat style.
Embroideries are Lunarium’s charm system — collectible tokens Ave slots into her cloak to gain passive combat enhancements. Steam store copy compares them to charms with different powers supporting distinct playstyles. They interact directly with parry-first combat (Combat, Parry & Dodge), resonance spending (Resonance System), and cloak presets (Cloak System). This guide explains how embroidery works, where to find them, and how to build without wasting slots before the Ruined Castle difficulty spike.
How embroidery works
Each embroidery occupies a slot on Ave’s currently equipped cloak. Effects are passive — no manual activation during combat except indirect triggers (on parry, on kill, on resonance spend). You manage embroidery at benches alongside Prayers refills and skill point allocation (Getting Started).
Key rules inferred from previews and official feature lists:
- Slots are cloak-dependent — Better cloaks unlock more embroidery capacity.
- Effects stack unless descriptions say otherwise — read for duplicate category diminishing returns.
- Swapping is free at benches — Experiment before boss attempts.
- Some embroideries are region-locked drops — Forgotten Forest teaches basics; archipelago hides rare variants.
Categories of embroidery effects
While exact item names may differ in retail, preview builds and marketing emphasize these archetypes:
Parry-focused
- Extend parry forgiveness window slightly
- Restore stamina or resonance on successful deflect
- Bonus riposte damage after parry
Ideal for players mastering Combat, Parry & Dodge before dodge-reliant castle sections.
Dodge-focused
- Longer roll distance or extra i-frames
- Stamina recovery after dodge
- Damage reduction during dodge animation
Useful on narrow Ruined Castle ledges where mis-parries mean pit deaths (World Map).
Resonance-focused
- Faster shared meter generation
- Cheaper weaken or coordinated attack costs
- Extended debuff duration on Lune’s spends
Mandatory for Boss Guide execution strategies relying on weaken uptime.
Survival-focused
- Extra Prayer charges or improved heal potency
- Gradual HP regen near benches only (if present)
- Damage reduction at low HP
Casual story runs toward Endings Guide without grinding Temple Upgrades.
Utility / exploration
- Material drop rate increases
- Environmental interaction hints
- Reduced fall damage in vertical areas
Quality-of-life picks for first playthrough completionists collecting Items & Materials.
Acquisition routes
Embroideries arrive through:
- Chests and breakables — Smash pots, search alcoves; demo players found flowers, stones, and charm fragments with unclear purpose until bench inspection.
- Elite and boss rewards — Guaranteed drops or first-clear gifts.
- Merchant or temple exchanges — Spend materials at the Temple between runs.
- Hidden dreamworld paths — Archipelago secrets per World Map.
Farm near benches with a cloak preset tuned for drop bonuses, then swap to combat presets before pushing forward.
Sample build philosophies
Parry learner (Forest): Parry window embroidery + resonance on deflect + modest heal boost.
Boss rush (Castle): Weaken duration + execution damage + Prayer safety net.
Resonance burst (Archipelago): Meter generation + cheaper coordinated attack + Lune skill synergy from Skill Tree Guide.
New game+ / challenge: Drop heal embroidery for damage after mastering patterns — only when comfortable.
Cloak pairing strategy
Do not treat embroidery in isolation. Cloaks provide:
- Unique visual identity (cosmetic)
- Stat modifiers or slot counts
- Saveable presets — entire embroidery layouts swap in one bench menu action
Maintain at least two presets: explore/farm and boss. Details in Cloak System.
Mistakes to avoid
- Maxing offense before survival — Castle punishes first-time visitors hard.
- Duplicate effect stacking — Read tooltips; some bonuses cap.
- Ignoring Lune scaling — Resonance embroideries waste potential if her tree is empty.
- Never updating after Temple upgrades — Higher base damage shifts time-to-kill; swap survivability for speed once comfortable.
Demo vs. full game embroidery
The public demo dropped players into chapter two with progression partially unlocked. Retail opens embroidery gradually in the Forgotten Forest tutorial temple. If your demo experience skipped early pickups, expect more slot growth in the full release — Demo Walkthrough clarifies what was pre-unlocked.
Embroidery is Lunarium’s buildcraft soul: small passive choices that reward players who read encounters and tune Ave’s cloth like a fighter’s second skin.
Frequently Asked Questions
Quick answers to the most common questions.
What are Embroideries in Lunarium?
Embroideries are charm-like items slotted into cloaks that grant passive combat and utility bonuses.
Where do you equip embroideries?
At benches and the Temple through the cloak management menu alongside save and heal functions.
How many embroidery slots do you get?
Slot count depends on your equipped cloak and story progress — better cloaks unlock more slots.
Can embroideries change resonance builds?
Yes. Many charms boost meter gain, weaken duration, or execution damage for resonance-heavy strategies.
Are embroideries lost on death?
No. Collected embroideries stay in inventory; only Prayers and respawned enemies reset on death.